(I expect the goblin boss should be at least 40xp, perhaps more, and will therefore be excluded in what follows.) The orc, at 70xp, is clearly a TYPOGRAPHICAL ERROR, and should be 20. Each group has roughly comparable power levels. These races fall into three basic groups: 10xp (human commoner, kobold, goblin), 20xp (human warrior, hobgoblin, goblin boss berserker is 30xp), and 40xp (bugbear, gnoll). I’m focusing on the humanoids (orcs, kobolds, gnoll, goblinoids) because (a) these are the mainstay of low-level encounters, and (b) previous editions have had rules for making characters from these races. My sense is that the designers haven’t spent much time on the bestiary at all. The focus in the changes is on making characters (balancing classes). These problems have persisted through various testpacks, and should be fixed. There are problems with the low-level humanoids in the Bestiary.
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